Hello, I'm

Antony Sze, a professional Game Engineer with 3+ years of solid experience developing games. Focusing on gameplay and tool development.


BACKGROUND

I'm a gameplay engineer with a BSc degree in Computer Science as well as a HD in Computer Game Development, currently based in British Columbia, Canada. I have solid mobile game programming experience working as an Unity Engineer at Animoca Brands. I have shipped 2 mobile games with minions downloads.



SKILLS

LANGUAGES

C#

C++

Golang

GDScript

ENGINES

Unity

Godot

TOOLS

Git

Trello

Slacks

FIELDS

Gameplay

Tools

User Interface


FEATURED PROJECTS

Nameless Cat

Personal Project / 2020

Role(s)

Unity Engineer

  • Implementing whole game system with Unity and C#

  • e.g Gameplay, Shader, UI controller, IAP, SDK integration, etc


Tool Development

  • Story Script Format Convertor

      • ​Convert story script from Google Sheets to custom format of our own story system

    • Unity Editor Tools


Game Release


Technologies

Unity, Google Admob, Firebase, Unity IAP


Crazy Defense HeroEs

Animoca Brands / 2019

Role(s)

Unity Engineer

  • Implement game with Unity and C#

  • Mainly work on gameplay and UI


Backend

  • Implement server APIs with Golang


Tools Development

  • Implement admin tool with Golang

  • Implement assets handling tool with Python


Technologies

Unity, Google Admob, Firebase, Unity IAP,

Google Cloud Platform, Game Analytics, AppsFlyer


OTHER PROJECTS

I'm IN

HKUST / 2021

A freelance project made with Unity which is a VR interview simulation application.

Craw Planet

Lollal Ltd. / 2019

A freelance project made with Unity and Nodejs.
Technologies:
Twilio, Sails, MongoDB

CHINESE PAINTING SHADER

Individual Final Year Project / 2019

​The final year project which creates a Chinese Painting style rendering in both Unity (HLSL) and OpenGL (GLSL).



Get In Touch

Please feel free to contact me at antonyszex@gmail.com